1. Package Information
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com.io7m.r2 0.3.0-SNAPSHOT Documentation
1. Package Information
1.1. Orientation
1.2. Installation
1.3. Platform Specific Issues
1.4. License
2. Design And Implementation
2.1. Conventions
2.2. Concepts
2.3. Coordinate Systems
2.4. Meshes
2.5. Transforms
2.6. Instances
2.7. Render Targets
2.8. Shaders
2.9. Shaders: Instance
2.10. Shaders: Light
2.11. Stencils
2.12. Lighting
2.13. Lighting: Directional
2.14. Lighting: Spherical
2.15. Lighting: Projective
2.16. Shadows
2.17. Shadows: Variance Mapping
2.18. Deferred Rendering
2.19. Deferred Rendering: Geometry
2.20. Deferred Rendering: Lighting
2.21. Deferred Rendering: Position Reconstruction
2.22. Forward rendering (Translucency)
2.23. Normal Mapping
2.24. Logarithmic Depth
2.25. Environment Mapping
2.26. Stippling
2.27. Generic Refraction
2.28. Filter: Fog
2.29. Filter: Screen Space Ambient Occlusion
2.30. Filter: Emission
2.31. Filter: FXAA
3. API Documentation
3.1. API Documentation
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1. Package Information