2.6. Instances
2. Design And Implementation
2.8. Shaders
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2.7
Render Targets
2.7.1. Overview
2.7.2. Types
2.7.1
Overview
1
A
render target
is a rectangular region of memory allocated on the GPU that can accept the results of a rendering operation.
2.7.2
Types
1
In the
r2
package, render targets are instances of
R2RenderTargetType
.
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2.6. Instances
2. Design And Implementation
2.8. Shaders