D
- The type of render target descriptionsC
- The type of context valuesT
- The type of allocated render targetspublic interface R2RenderTargetAllocatorFunctionType<D extends R2RenderTargetDescriptionType,T extends R2RenderTargetType<D>,C>
Modifier and Type | Method and Description |
---|---|
T |
call(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g,
com.io7m.jcanephora.texture.unit_allocator.JCGLTextureUnitContextParentType tc,
C context,
D description)
Allocate a render target.
|
T call(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g, com.io7m.jcanephora.texture.unit_allocator.JCGLTextureUnitContextParentType tc, C context, D description)
Allocate a render target.
The function must leave the primary framebuffer of the render target bound for drawing.
g
- A GL interfacetc
- A texture unit allocatorcontext
- A context valuedescription
- A render target descriptionCopyright © 2017 <code@io7m.com> http://io7m.com