public static final class R2ShaderFilterLightApplicatorParameters.Builder extends Object
R2ShaderFilterLightApplicatorParameters
.
Initialize attributes and then invoke the build()
method to create an
immutable instance.
Builder
is not thread-safe and generally should not be stored in a field or collection,
but instead used immediately to create instances.
Modifier and Type | Method and Description |
---|---|
R2ShaderFilterLightApplicatorParameters |
build()
Builds a new
R2ShaderFilterLightApplicatorParameters . |
R2ShaderFilterLightApplicatorParameters.Builder |
from(R2ShaderFilterLightApplicatorParametersType instance)
Fill a builder with attribute values from the provided
R2ShaderFilterLightApplicatorParametersType instance. |
R2ShaderFilterLightApplicatorParameters.Builder |
setAlbedoTexture(R2Texture2DUsableType albedoTexture)
Initializes the value for the
albedoTexture attribute. |
R2ShaderFilterLightApplicatorParameters.Builder |
setDiffuseTexture(R2Texture2DUsableType diffuseTexture)
Initializes the value for the
diffuseTexture attribute. |
R2ShaderFilterLightApplicatorParameters.Builder |
setSpecularTexture(R2Texture2DUsableType specularTexture)
Initializes the value for the
specularTexture attribute. |
public final R2ShaderFilterLightApplicatorParameters.Builder from(R2ShaderFilterLightApplicatorParametersType instance)
R2ShaderFilterLightApplicatorParametersType
instance.
Regular attribute values will be replaced with those from the given instance.
Absent optional values will not replace present values.instance
- The instance from which to copy valuesthis
builder for use in a chained invocationpublic final R2ShaderFilterLightApplicatorParameters.Builder setAlbedoTexture(R2Texture2DUsableType albedoTexture)
albedoTexture
attribute.albedoTexture
- The value for albedoTexturethis
builder for use in a chained invocationpublic final R2ShaderFilterLightApplicatorParameters.Builder setDiffuseTexture(R2Texture2DUsableType diffuseTexture)
diffuseTexture
attribute.diffuseTexture
- The value for diffuseTexturethis
builder for use in a chained invocationpublic final R2ShaderFilterLightApplicatorParameters.Builder setSpecularTexture(R2Texture2DUsableType specularTexture)
specularTexture
attribute.specularTexture
- The value for specularTexturethis
builder for use in a chained invocationpublic R2ShaderFilterLightApplicatorParameters build()
R2ShaderFilterLightApplicatorParameters
.IllegalStateException
- if any required attributes are missingCopyright © 2017 <code@io7m.com> http://io7m.com