public final class R2StencilShaderScreen extends R2AbstractInstanceShaderSingleScreen<com.io7m.jfunctional.Unit>
R2AbstractInstanceShaderSingleScreen.State
Modifier and Type | Method and Description |
---|---|
static R2StencilShaderScreen |
newShader(com.io7m.jcanephora.core.api.JCGLShadersType in_shaders,
R2ShaderPreprocessingEnvironmentReadableType in_shader_env,
R2IDPoolType in_pool)
Construct a new shader.
|
protected void |
onActualReceiveMaterialValues(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g,
R2ShaderParametersMaterialType<com.io7m.jfunctional.Unit> mat_parameters) |
protected void |
onActualReceiveViewValues(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g,
R2ShaderParametersViewType view_parameters) |
Class<com.io7m.jfunctional.Unit> |
shaderParametersType() |
onCheckActivated, onCheckDeactivated, onCheckGetFSM, onCheckValidated, onReceiveMaterialValues, onReceiveViewValues
delete, environment, isDeleted, onActivate, onDeactivate, onValidate, shaderID, shaderProgram
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
delete, wrap
environment, onActivate, onDeactivate, onValidate, shaderID, shaderProgram
public static R2StencilShaderScreen newShader(com.io7m.jcanephora.core.api.JCGLShadersType in_shaders, R2ShaderPreprocessingEnvironmentReadableType in_shader_env, R2IDPoolType in_pool)
in_shaders
- A shader interfacein_shader_env
- A shader preprocessing environmentin_pool
- The ID poolpublic Class<com.io7m.jfunctional.Unit> shaderParametersType()
protected void onActualReceiveViewValues(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g, R2ShaderParametersViewType view_parameters)
onActualReceiveViewValues
in class R2AbstractInstanceShaderSingleScreen<com.io7m.jfunctional.Unit>
protected void onActualReceiveMaterialValues(com.io7m.jcanephora.core.api.JCGLInterfaceGL33Type g, R2ShaderParametersMaterialType<com.io7m.jfunctional.Unit> mat_parameters)
onActualReceiveMaterialValues
in class R2AbstractInstanceShaderSingleScreen<com.io7m.jfunctional.Unit>
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