M
- The type of shader parameterspublic interface R2ShaderLightProjectiveWithShadowType<M extends R2LightProjectiveWithShadowReadableType> extends R2ShaderLightProjectiveWithShadowUsableType<M>, R2ShaderLightVolumeSingleType<M>
onReceiveShadowMap
onReceiveProjectiveLight
onReceiveVolumeLightTransform
onReceiveBoundGeometryBufferTextures, onReceiveValues
environment, onActivate, onDeactivate, onValidate, shaderID, shaderParametersType, shaderProgram
delete, wrap
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